Wednesday, April 9, 2008

C's

The very first session I attended at last week's Conference on College Composition and Communication was called "Reading and Writing Virtual Realities: Computer Games and Writing Instruction."  I was excited about this session ("oh, good—I can get my homework for 709 done!"), but I hadn't yet read the rest of the 350-page conference program.  Once I did, I realized that there was at least one session per time slot related to video games, Second Life, blogging, etc.  I'm not sure why I was surprised; this is definitely the "sexy" topic in comp. studies these days, at least among certain circles.  I wasn't able to attend any other sessions explicitly devoted to digitality—although a few of the sessions I did attend referenced it in some way—but when I get a little more time, maybe I'll list the names of some of the other sessions (so you all can see the work that others are doing) and report on the highlights of the one I attended.

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